Diserio Martin
1010 Washington Blvd.
Suite 800
Stamford, CT 06901
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Geza C. Ziegler Jr.
Of Counsel
Practice Areas

  • Patents

  • IP Audits

  • Counseling and Prosecution

  • Patentability Studies

  • Freedom to Operate

  • Portfolio Management

  • IP Licensing

  • Start-Ups and Emerging Companies


  • Connecticut, 1994

  • New York, 1995

  • United States Patent and Trademark Office, 1999

  • Federal Circuit Court of Appeals, 1999

Geza’s practice focuses on intellectual property protection, namely patent preparation and prosecution. He counsels on developing intellectual property protection strategies, including patentability, freedom to operate and infringement opinions. Geza has successfully secured patent protection on behalf of individual inventors, small and medium business, as well as large multinational companies. He has drafted and prosecuted numerous utility and design patent applications in technical fields such as computer hardware and software, telecommunications, mobile phones, consumer appliances, computer games, computer implemented inventions, healthcare devices, oral appliances, power generation systems, aircraft systems and alternative energy devices. Additionally, Geza is experienced with protecting inventions internationally and works closely with patent agencies outside of the United States. Geza is also experienced in post grant proceedings and successfully filed patent reexamination proceedings which eventually led to the dismissal of two patent litigations. Geza is active in the American Intellectual Property Association, the Connecticut Intellectual Property Law Association and the International Association for the Protection of Intellectual Property.


  • University of Bridgeport, 1984 BSEE

  • Sacred Heart University, 1990 MBA

  • Quinnipiac University, 1994 JD

Representative Matters

  • U.S. Patent No. 9,881,206, Sports monitoring system and method
    A sport monitoring system includes a projectile(s), sensor units for one or more players to wear, and a data processing arrangement. The projectiles are useable in a game played by players. Each projectile has a motion sensing arrangement for generating one or more motion-indicative signals, and a data recording arrangement for recording the motion-indicative signals as a function of time. Each sensor unit is provided with a motion sensing arrangement for generating a motion-indicative signal(s), and a data recording arrangement for recording the motion-indicative signals as a function of time. The data processing arrangement receives data pertaining to the motion-indicative signals from at least one of the projectiles and/or at least one of the sensor units. The data processing arrangement performs a temporal correlation of the data to determine one or more periods of time when the projectiles are likely to be spatially closely associated with the players

  • U.S. Patent No. 9,830.765, Graphical user interface for a gaming system
    A method and a system for improving a user’s experience with a graphical user interface corresponding to a gaming environment, executes a software product corresponding to the game, on the computing hardware of an electronic device. The interface renders multiple graphical objects and user selectable options corresponding to the graphical object. The user selects one or more selectable option, and eventually, performs a touching or a swiping operation through multiple points on the display screen of the graphical object. The touching or swiping operation leads to deploying of multiple resources corresponding to the selected option, at different locations on the interface. For controlling the different deployed resources, the user can swipe through different regions of the display screen, based on his/her desire. The number of resources deployed at the different locations on the screen depends on certain parameters, including the pressure applied by the user on the screen, during performing the touching or swiping operations.

  • U.S. Patent No. D748,660, Display screen or portion thereof with a graphical user interface.
    The ornamental design for a display screen or portion thereof with a graphical user interface